Overview
Offerings
Requisites
Rules
Contacts
Chief Examiner(s)
Notes
IMPORTANT NOTICE:
Scheduled teaching activities and/or workload information are subject to change in response to COVID-19, please check your Unit timetable and Unit Moodle site for more details.
Learning outcomes
Methodically locate and use new technologies to solve a specific problem in a variety of contexts
Use a variety of techniques to learn new technologies at different levels of depth of understanding and be able to communicate this to others
Undertake an iterative prototyping process to create a viable solution for a user and be able to demonstrate and communicate the reasons for decisions in the creation of a working prototype
Reflect effectively on the making process and the value of trial and error
Be able to articulate how emerging technologies are used in different contexts including social good, HCI, creativity, and ethics
Teaching approach
Assessment
Scheduled and non-scheduled teaching activities
Workload requirements
Learning resources
Other unit costs
Adobe Creative Cloud subscription
Availability in areas of study
Games development
Interactive media
Software development